

in Target blank, replace RomeTW.exe" with RomeTW.exe" -nm -mod:RomeMedievalMOD -show_err (copy it from here)Į.

Notices about Campaign special features.Extended Medieval building textures will be released in a future Add-on.Historical battles are made off for now, they will be included in a separate Add-on.Medieval textures for battle map buildings.Major rebalance of units stats and costs.New Flag Bearers & Banners ( Preview).Three religions (Islam, Christianity, Pagan). We are proud to present this mod and we hope all to enjoy it as much as we do! This new version of the mod represents a lot for all of us in the team, as we have made great sacrifices to have a decent piece of work released. Development is slower, so you will have to learn how to manage your resources: should you build a temple to convert local population or would you prefer the way of the arms by building barracks? Jihad is announced to take the Holy Land back, Bear in mind that The Vatican is paying attention to the actions of all those who call themselves Christians. Also, strategy will play a more relevant role when fighting your way in the medieval world.

Playability in the battlefield gets to new levels with a wider variety of more balanced units, as well as with the introduction of gunpowder weapons.

High quality graphics and new sound effects are the main part of this new immersive environment. Rome Medieval: Kingdoms aims at improving the original mod (RM3) in a number of ways.
